Blinding Flash

The short name of the move is 'BlinFlas.'

Targeting:

This move can target the enemy side.

Use Costs:

This move costs 4.0 energy points to use. Using this move improves the morale of the mon using it by 1.0 points (as is typical for attacks or buffs) There is no minimum morale level requirement to use this move. This move can be used any number of times during battle, provided its requirements are otherwise satisfied.

Effects:

This move has 1 effects, which are thus:
1
This effect imposes or removes a lock on the patient. This effect recurs for every turn of its duration unless aborted.

The lock to be altered is number 1.

This effect is of the elemental type(s) Typeless. This effect appertains to the effect family Blind. The physical fraction of the effect is 0% The duration of the effect is 1 * (1d2+3) which will range between 4 and 5 turns or activations.

The applicability of the effect is determined as follows: The base to hit value is 10 which will range between 10 and 10 before stat and condition adjustments.

If successful, this effect will produce a base crowd response of 0 bloodlust, 1 thrills, 0 majesty and -1 beauty.