Firestorm (cheat)

The user builds up a powerful fire-based attack that damages all enemies. It does more and more damage each turn it continues, but it also has a chance to go out of control and harm all the mons on the field. This cheat version never goes out of control.


The short name of the move is 'Firestor.'

The human-readable description of the effect is: {agent} is building up a powerful firestorm!

Targeting:

This move can target the enemy side.

Use Costs:

This move costs 5.0 energy points to use. Using this move improves the morale of the mon using it by 1.0 points (as is typical for attacks or buffs) There is no minimum morale level requirement to use this move. This move can be used a maximum of 10 times per battle without reloading.

Effects:

This move has 1 effects, which are thus:
1
This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored.

The stat to be modified is HP and the value of the modifier is -1 * (1d2+10) which will range from -12 to -11 before any applicable modifications for stats or conditions. The stat modulator is boosted by fifty percent for each turn in a row this move is repeated. This effect does not produce critical hits.

This effect is of the elemental type(s) Fire. This effect does not appertain to an effect family. The physical fraction of the effect is 10% The duration of the effect is 0 which will range between 0 and 0 turns or activations.

The applicability of the effect is determined as follows: The base to hit value is 10 which will range between 10 and 10 before stat and condition adjustments. Failure of this effect terminates the execution of the effect chain.

If successful, this effect will produce a base crowd response of 0 bloodlust, 3 thrills, 1 majesty and 0 beauty.