| 1 | This effect modifies a stat of the patient. This effect remains latent until the patient uses a move containing a melee effect on a mon, at which point it will activate. The stat to be modified is HP and the value of the modifier is -1 * (1d6+10) which will range from -16 to -11 before any applicable modifications for stats or conditions. This effect is of the elemental type(s) Metal. This effect appertains to the effect family Melee Bonus. The physical fraction of the effect is 0% The duration of the effect is 65535 which will range between 65535 and 65535 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 0 which will range between 0 and 0 before stat and condition adjustments. The to-hit test of this effect always succeeds. If successful, this effect will produce a base crowd response of 0 bloodlust, 1 thrills, 0 majesty and 0 beauty. |