Throws a grenade-like bomb with a rock and crystal shell. Limited ammo.
| 1 | This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored. The stat to be modified is HP and the value of the modifier is -1 * (2d12+48) which will range from -72 to -50 before any applicable modifications for stats or conditions. This move may inflict a flinch, preventing the patient from doing a move if they have not already done so during the round. This effect is of the elemental type(s) Crystal. This effect does not appertain to an effect family. The physical fraction of the effect is 20% The duration of the effect is 0 which will range between 0 and 0 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 10 which will range between 10 and 10 before stat and condition adjustments. If successful, this effect will produce a base crowd response of 2 bloodlust, 2 thrills, 0 majesty and 0 beauty. |
| 2 | This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored. The stat to be modified is HP and the value of the modifier is -1 * (2d6+0) which will range from -12 to -2 before any applicable modifications for stats or conditions. This effect is of the elemental type(s) Rock. This effect does not appertain to an effect family. The physical fraction of the effect is 50% The duration of the effect is 0 which will range between 0 and 0 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 25 which will range between 25 and 25 before stat and condition adjustments. The effect is not applicable to the user. The effect is applicable to any mon in play not otherwise excluded. The effect is not applicable to allies of the user. If successful, this effect will produce a base crowd response of 1 bloodlust, 0 thrills, 0 majesty and 0 beauty. |