The short name of the move is 'SpirClaw.'

Targeting:

This is a self-targeted move; the user is the (nominal) target. It may still affect other mons, but they are not explicitly targeted by the Controller.

Use Costs:

This move costs 10 energy points to use. Using this move improves the morale of the mon using it by 2.0 points (as is typical for attacks or buffs) There is no minimum morale level requirement to use this move. This move can be used any number of times during battle, provided its requirements are otherwise satisfied.

Effects:

This move has 1 effects, which are thus:
1
This effect modifies a stat of the patient. This effect remains latent until the patient uses a move containing a melee effect on a mon, at which point it will activate.

The stat to be modified is MP and the value of the modifier is -1 * (1d4+20) which will range from -24 to -21 before any applicable modifications for stats or conditions.

This effect is of the elemental type(s) Aether. This effect appertains to the effect family Melee Bonus|Fire. The physical fraction of the effect is 30% The duration of the effect is 65535 which will range between 65535 and 65535 turns or activations.

The applicability of the effect is determined as follows: The base to hit value is 0 which will range between 0 and 0 before stat and condition adjustments.

If successful, this effect will produce a base crowd response of 0 bloodlust, 0 thrills, 1 majesty and 0 beauty.