The user blasts the target with a jet of superheated steam, which does ocean and fire damage. If used multiple times in a row, it is weaker.
The human-readable description of the effect is: {topic} builds up a head of steam!
| 1 | This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored. The stat to be modified is HP and the value of the modifier is 1 * (2d4+10) which will range from 12 to 18 before any applicable modifications for stats or conditions. Critical hits from this move always inflict a flinch. This effect is of the elemental type(s) Fire/Ocean. This effect does not appertain to an effect family. The physical fraction of the effect is 25% The duration of the effect is 0 which will range between 0 and 0 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 1 * (0d0-10) which will range between -10 and -10 before stat and condition adjustments. Success of this effect terminates the execution of the effect chain. This effect is applicable only on the second and subsequent consecutive uses of the move. This effect is applicable only on the fourth and subsequent consecutive uses of the move. If successful, this effect will produce a base crowd response of 1 bloodlust, 1 thrills, 0 majesty and 0 beauty. |
| 2 | This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored. The stat to be modified is HP and the value of the modifier is 1 * (4d4+24) which will range from 28 to 40 before any applicable modifications for stats or conditions. Critical hits from this move always inflict a flinch. This effect is of the elemental type(s) Fire/Ocean. This effect does not appertain to an effect family. The physical fraction of the effect is 35% The duration of the effect is 0 which will range between 0 and 0 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 1 * (0d0+10) which will range between 10 and 10 before stat and condition adjustments. If successful, this effect will produce a base crowd response of 1 bloodlust, 2 thrills, 0 majesty and 0 beauty. |