The human-readable description of the effect is: {topic} charges up with electrical power.
| 1 | This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored. The stat to be modified is HP and the value of the modifier is -1 * (2d4+16) which will range from -24 to -18 before any applicable modifications for stats or conditions. The chance of inflicting a critical with this effect depends on the agility disparity between the agent and patient. This effect is of the elemental type(s) Lightning. This effect does not appertain to an effect family. The physical fraction of the effect is 20% The duration of the effect is 0 which will range between 0 and 0 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 0 which will range between 0 and 0 before stat and condition adjustments. Failure of this effect terminates the execution of the effect chain. If successful, this effect will produce a base crowd response of 0 bloodlust, 1 thrills, 0 majesty and 0 beauty. |
| 2 | This effect modifies a stat of the patient. This effect occurs instantly, and the duration field is ignored. The stat to be modified is DEX and the value of the modifier is -1 * (2d2+0) which will range from -4 to -2 before any applicable modifications for stats or conditions. The stat modulator is not scaled by PDF/PAT or EDF/EAT. This effect is of the elemental type(s) Typeless. This effect does not appertain to an effect family. The physical fraction of the effect is 0% The duration of the effect is 0 which will range between 0 and 0 turns or activations. The applicability of the effect is determined as follows: The base to hit value is 25 which will range between 25 and 25 before stat and condition adjustments. The test is a percentage chance and does not use the regular to-hit calculation. If successful, this effect will produce a base crowd response of 0 bloodlust, 1 thrills, 0 majesty and 0 beauty. |