This article describes a meta-game concept
As you may know, Fudge Ponies doesn't really have a character advancement system that has been tested. I'm going to try a few things. You're going to get some quantity of character-building points. This is how they can be spent: Skills can be improved with CBP, according to the following schedule: Skill is currently: Cost in CBP to increase skill by 1: -2 or worse 1 -1 2 0 3 1 4 2 5 3 6 4 7 n n+3 Primary attributes (e.g. STR, MAG) can be improved with CBP according to the following schedule: Current value Cost to raise by 1 -2 or worse 5 -1 7 0 9 1 11 2 13 3 15 4 17 n 2n+9 These schedules are subject to adjustments for balance in the future.