The creation of a magical simulacrum of some sort of creature to serve the interests of the caster. The properties of the simulacrum affect the difficulty of casting the spell. Conjuration is a specialized field of Unicorn Magic. The caster can also only control a finite number of conjured beings at once without risking losing control of them.

Time the Simulacrum Persists

Difficulty Points

1 round

-1

5 rounds

+0

10 rounds

+1

1 hour

+2

12 hours

+3

1 day

+4

1 week

+5

Indefinite

+6

Pony-Scale Wound Level that will dispel the Simulacrum

DP

Scratch

-2

Flesh Wound

-1

Minor Wound

+0

Wound

+1

Major Wound

+2

Mortal Wound

+3

Fatal Wound

+4

Chunky Salsa

+5

By default, the Simulacrum has -4 on all stats and no skills. The chart below applies independently to each stat.

Stats value

DP

-2

0

-1

1

0

2

1

3

2

4

3

5

4

6

A Simulacrum cannot have higher MAG than its caster.

A Simulacrum has -4 on all skills irrespective of their normal defaults, except as improved below:

Skill value (each skill)

DP

-4

0

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