---- ''Archived GM Notes:'' This page is unsealed GM-notes pertaining to PRPG2. It is ''not'' canonical to PRPG2. It may contain contradictions (even with itself), and preliminary ideas that were merely written down as I thought of them, for later consideration. The absence of something mentioned here from the canon does not necessarily mean that the party "missed" it, it could have been mooted for other reasons or simply discarded by me. ---- {{{ bryce@cyril:~/Projects/Ponyworld/dust$ python village.py 882 .4 2.1 13.363 Village with 24656.874480 acres arable land. Supports 986 farmers: 739 farmers using typical crop rotation 167 farmers growing other crops primarily 78 farmers raising livestock primarily There are 394 dependent children of farmers. There are 147 elderly farmers too old to farm. Supports 1528 nonfarmer nonfamily people. Villagers supported: 0 specialistphysician 1 brewer 1 miller 10 others 2 potter 15 guard 1 apothecary 1 turner 2 mason 9 weatherpony 1 othersmith 1 cooper 18 idiot 20 vagrant 1 specialmerchant 1 specialcraftspony 1 teacher 3 criminal 1 leader 1 merchant 1 irrigationworker 1 clerk 1 civilengineer 2 carpenter 5 blacksmith 1 tailor 0 mechengineer 1 gentry 30 gatherer 2 hedgewizard 2 prostitute 1 physician 0 scholar 1 tanner 1 textiletrade 1 priest 1 entertainer 1 magicguard 85 dependant children of nonfarmer villagers 28 elderly or retired villagers Total village population: 255 Total countryside population: 1528 Total rural population: 1783 Supported urban population: 1018 }}}