Archived GM Notes: This page is unsealed GM-notes pertaining to PRPG2. It is not canonical to PRPG2. It may contain contradictions (even with itself), and preliminary ideas that were merely written down as I thought of them, for later consideration. The absence of something mentioned here from the canon does not necessarily mean that the party "missed" it, it could have been mooted for other reasons or simply discarded by me.

UNSEALED after redaction.


hagiographical book for Ivy. Should include some legends. Motif should comment about legends pericatastrophe

One of the stories features a pony named Icicle Squeak. She finds a purse containing a large sum of money, and keeps it for herself. Later that night, she goes to bed, but sleeps uneasily; lying awake, she sees the zodiacal constellation Apple out her window and is reminded of one of the Bearers of the Elements of Harmony, Applejack, renowned for her honesty. Icicle resolves to return the money, and sleeps soundly. She finds the rightful owner of the money and returns it, and is rewarded generously by the owner.

The party will presumably leave fort Junechase and head north to Old Fairgrounds. They will be attacked by bandits on the way.

Bandit party leader: White pegasus stallion, armed with crossbow

3x Bandits:

Bandit Mage:

GIVE OUT CBP. Gryphon was undead failed/malfunctioned, dropped its payload (a puzzle box thing) before crashing. [REDACTION] skeletal gryphon messenger with an encrypted note and a null-magic box which can be used to capture sequester dangerous magical artifacts out of space and time. [REDACTION] communicating with Ruby Ruse, who specializes in stealing magical artifacts, and is retained by Risen Bones. (The horn ring job was not for him, though.)

Plaintext: >>> b = "RUBYTHISISTHENULLMAGICBOXWEDISCUSSEDPUTWHATEVERTHEYAREUSINGFORDIVINATIONINHEREANDRETURNITTOMYAPPRENTICEWHITEEYESINOATWHEELDONOTTRAVELBYTHEAEROPONYTHECODEFOROPENINGTHEBOXIS#####" Ruby, this is the null magic box we discussed. Put whatever they are using for divination in here and return it to my apprentice, White Eyes, in Oatwheel. Do not travel by Aeropony. The code for opening the box is #####.

[17, 20, 1, 24, 19, 7, 8, 18, 8, 18, 19, 7, 4, 13, 20, 11, 11, 12, 0, 6, 8, 2, 1, 14, 23, 22, 4, 3, 8, 18, 2, 20, 18, 18, 4, 3, 15, 20, 19, 22, 7, 0, 19, 4, 21, 4, 17, 19, 7, 4, 24, 0, 17, 4, 20, 18, 8, 13, 6, 5, 14, 17, 3, 8, 21, 8, 13, 0, 19, 8, 14, 13, 8, 13, 7, 4, 17, 4, 0, 13, 3, 17, 4, 19, 20, 17, 13, 8, 19, 19, 14, 12, 24, 0, 15, 15, 17, 4, 13, 19, 8, 2, 4, 22, 7, 8, 19, 4, 4, 24, 4, 18, 8, 13, 14, 0, 19, 22, 7, 4, 4, 11, 3, 14, 13, 14, 19, 19, 17, 0, 21, 4, 11, 1, 24, 19, 7, 4, 0, 4, 17, 14, 15, 14, 13, 24, 19, 7, 4, 2, 14, 3, 4, 5, 14, 17, 14, 15, 4, 13, 8, 13, 6, 19, 7, 4, 1, 14, 23, 8, 18, -30, -30, -30, -30, -30]

nc = 42 >>> for p in f: ... ct.append((p+nc)%26) ... nc += 1

Cypher numbers: [7, 11, 19, 17, 13, 2, 4, 15, 6, 17, 19, 8, 6, 16, 24, 16, 17, 19, 8, 15, 18, 13, 13, 1, 11, 11, 20, 20, 0, 11, 22, 15, 14, 15, 2, 2, 15, 21, 21, 25, 11, 5, 25, 11, 3, 13, 1, 4, 19, 17, 12, 15, 7, 21, 12, 11, 2, 8, 2, 2, 12, 16, 3, 9, 23, 11, 17, 5, 25, 15, 22, 22, 18, 24, 19, 17, 5, 19, 16, 4, 21, 10, 24, 14, 16, 14, 11, 7, 19, 20, 16, 15, 2, 5, 21, 22, 25, 13, 23, 4, 20, 15, 18, 11, 23, 25, 11, 23, 24, 19, 0, 15, 6, 12, 14, 1, 21, 25, 11, 9, 10, 18, 11, 23, 23, 25, 5, 6, 5, 15, 11, 21, 3, 20, 18, 14, 3, 1, 24, 3, 17, 15, 17, 17, 17, 3, 25, 14, 12, 11, 24, 14, 16, 18, 2, 6, 4, 6, 22, 6, 2, 8, 2, 16, 5, 3, 1, 15, 25, 11, 22, 1, 2, 3, 4, 5]

Cypher:

HLTRN CEPGR TIGQY QRTIP SNNBL LUUAL WPOPC CPVVZ LFZLD NBETR MPHVM LCICC MQDJX LRFZP WWSYT RFTQE VKYOQ OLHTU QPCFV WZNXE UPSLX ZLXYT APGMO BVZLJ KSLXX ZFGFP LVDUS ODBYD RPRRR DZOML YOQSC GEGWG CICQF DBPZL WBCDE F

Monument in the fort: This monument is located 5° 36' 4.1112" North of the equator and 145° 17' 34.4796" East of the Royal Observatory in Canterlot. It is elevated 512m above the mean level of the seas. This monument was placed on the order of Princess Luna by the Royal Equestrian Corps of Surveyors, 7th Sea of Dreams Expedition, in the 287th year of Equestria, month of Corn, 3rd day. Its position was fixed astronomically 26 minutes past the 6th hour of the night. Whosoever finds this monument in disrepair and sets it right and true shall be rewarded, but whoever molests it shall be cursed and driven from all the land that is under the stars.

=== Fort Junechase Bulletin Board ===;

5000 NEB REWARD for the capture of this unicorn. (There is a picture of a white unicorn mare with a purplish-red mane and eyes.) Twisted Twinkle, aliases "Millennial Dawn", "Truthful Twinkle," "The Prophetess of Witch Point." Wanted for fraud, aggravated heresy and and using false papers of nobility.

7500 NEB REWARD for information leading to the capture of the bandit ringleader Goldpin. (A drawing of him is shown.) Wanted for banditry, artifact theft, and racketeering. Warning: Do not attempt to capture this dangerous criminal yourself.

BANDITS - beware of increased bandit activity in Hackmore Parish. The central government is taking steps to contain criminal activity. Do your part by not traveling alone or by night. Merchants with valuable goods should join caravans, which will leave twice weekly on Loyalty and Magic. (A note is written in different hornwriting: "if guards are available for escorts.")

SQUIRREL PELTS - Please stop collecting squirrel pelts for me!! I have plenty and am not paying 1 NEB apiece for them anymore! Please pass the word along - Farmer McPlough

JOIN THE ROYAL RELIEF CORPS Serve your country! Generous salaries. Death benefit. Reservists also desired. Contact staff sergeant Rolls.

A dusty fort. It is located in the center of a long wall across the mountain pass.

Good view at some point. Land beyond not lush, but it looks at least a little green.

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GMNotesFortJunechase (last edited 2018-04-06 04:09:04 by Bryce)