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Size: 1842
Comment:
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Size: 10927
Comment:
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| Deletions are marked like this. | Additions are marked like this. |
| Line 10: | Line 10: |
| ||Rock||Diamond Drill||Armor-piercing melee attack, lowers defense and may cause bleeding.|| ||Rock||Adamant Heart||Greatly increases the user's elemental defense and attack for a few turns.|| ||Rock||Sand Blast||Damaging area-of-effect also lowers enemy's ability to hit accurately.|| ||Rock||Petrify||Prevents enemy from moving or acting if fully successful, slows otherwise.|| ||Rock||Shield of Petrification||Enemies touching the user in melee have a chance of being petrified.|| ||Rock||Marble Flute|| Increases the elemental attack power of all Rock-element mons in play.|| ||Rock||Stone Armor||Greatly increases elemental defense (and slightly physical defense) || ||Rock||Sand-Spin||Spinning attack suitable for highly agile mons.|| ||''Nominal Element''||''Attack Name''||''Description''|| |
|
| Line 11: | Line 21: |
| ||Wood||Poison Gourd|| || ||Wood||Seed Drill|| || ||Wood||Shillelagh|| || ||Wood||Death Tangle|| || ||Wood||Sap Shield|| || ||Fire||Napalm|| || ||Fire||Flame Barrier|| || ||Fire||Smokescreen|| || ||Fire||Fireball|| || ||Fire||Burning Claw|| || ||Fire||Dragon Fire|| || ||Sky||Epic Beak|| || ||Sky||Sky Talon|| || ||Sky||Windstorm|| || ||Sky||Dive Bomb|| || ||Sky||Ball Lightning|| || ||Sky||Lightning Beam|| || ||Ocean|| || || ||Ocean|| || || ||Ocean|| || || ||Ocean|| || || ||Ocean|| || || ||Ocean|| || || ||Earth|| || || ||Earth|| || || ||Earth|| || || ||Earth|| || || ||Earth|| || || ||Earth|| || || ||Aether|| || || ||Aether|| || || ||Aether|| || || ||Aether|| || || ||Aether|| || || ||Aether|| || || ||Metal|| || || ||Metal|| || || ||Metal|| || || ||Metal||Electric Bite|| || ||Metal|| || || ||Metal|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || ||Typeless|| || || |
||Wood||Poison Gourd||Exploding gourd releases poisonous gas.|| ||Wood||Seed Drill||Fires a seed that bores into the enemy.|| ||Wood||Acidic Sap|| || ||Wood||Shillelagh||Bashing melee attack.|| ||Wood||Chokeseed|| || ||Wood||Jungle of Darkness|| || ||Wood||Death Tangle||Entraps and crushes enemy over several turns.|| ||Wood||Sap Shield||Mon covers itself a gooey, protective substance|| ||Wood||Poison Spore||Mon emits a puff of poisonous spores.|| ||Wood||Fungal Invasion||Rapidly-growing fungus infests enemy.|| ||Wood||Puffball||Concussive exploding mushroom projectile attack.|| ||Wood||Vine Hook||Mon hangs from the ceiling from a vine to keep out of opponent's reach.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Fire||Napalm||Fires a stream of sticky, flaming substance.|| ||Fire||Flame Barrier||Makes a screen of fire, through which the enemy cannot pass without being damaged.|| ||Fire||Smokescreen||Reduces all accuracy.|| ||Fire||Fireball||Highly damaging exploding incendiary attack with limited ammo.|| ||Fire||Burning Claw||Claw or talon-based strike enhanced with elemental damage and spark effects.|| ||Fire||Dragon Fire||Mon breathes fire.|| ||Fire||Blaze of Glory||Makes user's fire attacks do more damage each turn, risk of fatal self-immolation.|| ||Fire||Rain of Fire||Area-of-effect fire damage.|| ||Fire||Inferno Dance||Makes all fire attacks do more damage (including enemy's)|| ||Fire||Firestorm||Area-of-effect fire attack grows more powerful for several turns, may go out of control.|| ||Fire||Cloak of Hellfire|| || ||Fire||Poison Smog||Generates a poisonous and concealing fog.|| ||Fire||Flaming Aura||Melee attackers receive fire damage.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Sky||Ultra Beak||Mon attacks with its beak, enhanced with Sky elemental damage.|| ||Sky||Sky Talon||Mon attacks with its talons, enhanced with Sky damage.|| ||Sky||Cacophonous Squawk||Loud sound unnerves all enemies for several turns.|| ||Sky||Freedom of the Skies||Mon heals itself of most deleterious status effects.|| ||Sky||Air Supremacy||User counter-attacks any ally attacked in melee by a flying mon for several turns.|| ||Sky||Peacock Flash||Distracting display of colorful plumage lowers elemental attack of enemy.|| ||Sky||Windstorm||Attacker generates a gust of wind, which may knock opponent over.|| ||Sky||Dive Bomb||Attacker flies to height and then releases an exploding egg on opponent; crashing if misses.|| ||Sky||Ball Lightning||Limited-ammo electrical grenade shoots large sparks, menaces with spikes.|| ||Sky||Thunderstorm||Multi-turn electrical attack that may go out of control.|| ||Sky||Mandate of Heaven|| || ||Sky||Lightning Beam||Electrolaser-based attack.|| ||Sky||Fly||User begins to fly, putting itself out of reach of melee attacks.|| ||Sky||Wasp Sting||Mon pierces its enemy with a stinger or barb.|| ||Sky||Sonic Wave||Mon emits a very loud sound, lowering morale and dealing Sky elemental damage.|| ||Sky||Sleet||Mon emits a blast of cryogenic slush, slowing and damaging the enemy.|| ||Sky||Acid Rain||Flying mon emits a shower of acid on all non-flying combatants.|| ||Sky||Ultimate Tornado||Powerful wind-based attack takes several turns to build up, may go out of control.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Ocean||Ocean Fog||User puts up a screen of mist, lowering enemy accuracy and enhancing the power of Ocean-type attacks.|| ||Ocean||Water Cannon||User shoots the enemy with a water cannon... obviously|| ||Ocean||Ink Jet||Spray of ink may temporarily blind foes.|| ||Ocean||Clamp||Mon grabs onto enemy with its shell or claw.|| ||Ocean||Poison Spine||Mon jabs enemy with spine, may cause a poison status effect.|| ||Ocean||Tsunami||Limited-ammo attack (except in aquatic arena) knocks all enemies over with massive water jet.|| ||Ocean||Tongue Strike||Mon strikes with its long tongue, can hit flying enemies despite being a touch attack.|| ||Ocean||Red Tide||Area of effect Water attack that may also poison enemies.|| ||Ocean||Pressure||Mon crushes the enemy, dealing extra elemental damage.|| ||Ocean||Iceberg||Mon shoots chunks of ice at enemy.|| ||Ocean||Angry Tentacles||Mon's tentacles batter and may restrain the enemy.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Earth||Dust Cloud||Dust is blown into the air, interfering with accuracy of all ranged attacks.|| ||Earth||Tremor||Area-of-effect Earth attack.|| ||Earth||Entomb||Binds the enemy over several turns, eventually rendering them helpless if successful.|| ||Earth||Mud Ball||Shoots a ball of mud.|| ||Earth||Dirt Slam||Smashes opponent, producing a cloud of dust... and elemental damage.|| ||Earth||Earthquake Punch||Punch enhanced by earth-type damage.|| ||Earth||Slug Bomb||Attacker explodes, dealing massive elemental and physical damage.|| ||Earth||Infestation||Melee mind-control attack in which (ostensibly) a parasite is planted on the head of a mon to kill it after a few turns.|| ||Earth||Earthquake Kick|| || ||Earth||Power Ram||Massively damaging melee attack, must charge up before using.|| ||Earth||Mud Cannon||Ranged Earth-type attack fires encapsulated globs of mud rapid-fire; ammo-limited.|| ||Earth||Dust Storm||Creates a dust storm which lasts several turns, enhancing all Earth-type moves but lowering all accuracy.|| ||Earth||Slime Barrier||Mon's protective slime shields it from elemental damage.|| ||Earth||Engulf||The user envelopes the enemy with its body and does massive damage every turn, but is very vulnerable to counterattack.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Aether||Mind Warp||Pure elemental attack damages the enemy.|| ||Aether||Soporiferousness||Makes the enemy fall asleep if successful.|| ||Aether||Magic Darts||Does pure elemental damage to the enemy with magic darts, the number depending on level.|| ||Aether||Good Auspices||Improves elemental attack and defense.|| ||Aether||Levitation||Mon hovers (requires special hardware) to avoid melee attacks.|| ||Aether||Agony Beam||Enemy mon subjected to intense pain.|| ||Aether||Recharge|| || ||Aether||Mime Wall||An invisible barrier blocks enemies from crossing it. (Purely software, of course.)|| ||Aether||Lockout||The target is blocked from using the last move they used.|| ||Aether||Eye of Perdition||The user "curses" the enemy, lowering their elemental stats.|| ||Aether||Psychic Duel||Willpower-based attack does damage, possibly stuns enemy.|| ||Aether||Slowdown||Makes time subjectively faster for an enemy mon, making them lose every other turn.|| ||Aether||Speedup||Makes time subjectively slower for an allied mon, greatly improving dexterity and agility.|| ||Aether||Dance of Death||Multi-turn attack kills the enemy if not disrupted.|| ||Aether||Dance of Despair||Multi-turn attack drains enemy morale.|| ||Aether||Dance of Submission||Multi-turn attack reliably stuns the enemy while also damaging them.|| ||Aether||Line Dance|| || ||Aether||Magic Aura||Protective shield against elemental effects.|| ||Aether||Dispel||Ends ongoing effects on target mon.|| ||Aether||Dread Curse|| || ||Aether||Rally||Boosts morale of allied mons.|| ||Aether||Scepter Strike||Hits the enemy with a stick, with bonus aether damage.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Metal||Electric Claw||Mon's claw strikes are enhanced by metal-type damage.|| ||Metal||Sword Master||Bladed weapon attack, for mons authorized for use with bladed weapons.|| ||Metal||Elemental Sword|| || ||Metal||Freedom Bell|| || ||Metal||Chainsaw||Mon attacks enemies with a chainsaw, just like the name implies.|| ||Metal||Electric Bite||Bite enhanced with metal-type damage.|| ||Metal||Hammer Spike||Mon hits the enemy with a spiked hammer.|| ||Metal||Shield Blow||Mon hits the enemy with a metal shield, also enhancing elemental defense.|| ||Metal||Suicide Bomb||The mon violently explodes, hopefully also destroying enemies in an AOE attack.|| ||Metal||Ironhide|| || ||Metal||Laser Sword||The mon uses a "laser sword."|| ||Metal||Wheel of the Juggernaut||The user attempts to crush an enemy under its wheels, gaining speed and damage as the attack continues.|| ||Metal||Turbo Speed||The mon greatly increases its agility and dexterity, at the risk of a fatal overload.|| ||Metal||Overload||The mon greatly increases its physical and elemental stats, at the risk of a fatal overload.|| ||Metal||Blinding Flash||Bright light emitted from the mon greatly lowers enemy accuracy temporarily.|| ||''Nominal Element''||''Attack Name''||''Description''|| ||Typeless||Flurry of Blows|| || ||Typeless||Savage Beatdown|| || ||Typeless||Mutilate|| || ||Typeless||Hand Chop|| || ||Typeless||Determination|| || ||Typeless||Defensive Stance|| || ||Typeless||Aim Carefully|| || ||Typeless||Bite|| || ||Typeless||Claw|| || ||Typeless||Kick|| || ||Typeless||Punch|| || ||Typeless||Impale|| || ||Typeless||Garrote|| || ||Typeless||Crush|| || ||Typeless||Stomp|| || ||Typeless||Stab|| || ||Typeless||Bludgeon|| || ||Typeless||Sunder|| || ||Typeless||Slash|| || ||Typeless||Taunt|| || ||Typeless||Charm|| || ||Typeless||Pellet Shot|| || ||Typeless||Pistol|| || ||Typeless||Automatic Rifle|| || ||Typeless||Shotgun|| || |
This is a list of sport mon attacks.
Nominal Element |
Attack Name |
Description |
Rock |
Rock Bash |
Hit the opponent with a stone club or rocky body part. |
Rock |
Obsidian Blade |
Cut the opponent with a glass blade. May cause a 'bleed' status effect. |
Rock |
Geode Bomb |
Throws a grenade-like bomb with a rock and crystal shell. Limited ammo. |
Rock |
Crystal Caltrops |
Spreads crystal spikes on the battlefield, reducing agility of all non-flying mons and inflicting damage on the first turn. |
Rock |
Gravel Blast |
Ranged shotgun-blast like attack. |
Rock |
Giant Stone |
Throw a giant stone at the enemy. Very limited ammo. Likely one-hit kill if it hits. |
Rock |
Diamond Drill |
Armor-piercing melee attack, lowers defense and may cause bleeding. |
Rock |
Adamant Heart |
Greatly increases the user's elemental defense and attack for a few turns. |
Rock |
Sand Blast |
Damaging area-of-effect also lowers enemy's ability to hit accurately. |
Rock |
Petrify |
Prevents enemy from moving or acting if fully successful, slows otherwise. |
Rock |
Shield of Petrification |
Enemies touching the user in melee have a chance of being petrified. |
Rock |
Marble Flute |
Increases the elemental attack power of all Rock-element mons in play. |
Rock |
Stone Armor |
Greatly increases elemental defense (and slightly physical defense) |
Rock |
Sand-Spin |
Spinning attack suitable for highly agile mons. |
Nominal Element |
Attack Name |
Description |
Wood |
Thorn Lash |
A whip-based attack with thorns. |
Wood |
Poison Gourd |
Exploding gourd releases poisonous gas. |
Wood |
Seed Drill |
Fires a seed that bores into the enemy. |
Wood |
Acidic Sap |
|
Wood |
Shillelagh |
Bashing melee attack. |
Wood |
Chokeseed |
|
Wood |
Jungle of Darkness |
|
Wood |
Death Tangle |
Entraps and crushes enemy over several turns. |
Wood |
Sap Shield |
Mon covers itself a gooey, protective substance |
Wood |
Poison Spore |
Mon emits a puff of poisonous spores. |
Wood |
Fungal Invasion |
Rapidly-growing fungus infests enemy. |
Wood |
Puffball |
Concussive exploding mushroom projectile attack. |
Wood |
Vine Hook |
Mon hangs from the ceiling from a vine to keep out of opponent's reach. |
Nominal Element |
Attack Name |
Description |
Fire |
Napalm |
Fires a stream of sticky, flaming substance. |
Fire |
Flame Barrier |
Makes a screen of fire, through which the enemy cannot pass without being damaged. |
Fire |
Smokescreen |
Reduces all accuracy. |
Fire |
Fireball |
Highly damaging exploding incendiary attack with limited ammo. |
Fire |
Burning Claw |
Claw or talon-based strike enhanced with elemental damage and spark effects. |
Fire |
Dragon Fire |
Mon breathes fire. |
Fire |
Blaze of Glory |
Makes user's fire attacks do more damage each turn, risk of fatal self-immolation. |
Fire |
Rain of Fire |
Area-of-effect fire damage. |
Fire |
Inferno Dance |
Makes all fire attacks do more damage (including enemy's) |
Fire |
Firestorm |
Area-of-effect fire attack grows more powerful for several turns, may go out of control. |
Fire |
Cloak of Hellfire |
|
Fire |
Poison Smog |
Generates a poisonous and concealing fog. |
Fire |
Flaming Aura |
Melee attackers receive fire damage. |
Nominal Element |
Attack Name |
Description |
Sky |
Ultra Beak |
Mon attacks with its beak, enhanced with Sky elemental damage. |
Sky |
Sky Talon |
Mon attacks with its talons, enhanced with Sky damage. |
Sky |
Cacophonous Squawk |
Loud sound unnerves all enemies for several turns. |
Sky |
Freedom of the Skies |
Mon heals itself of most deleterious status effects. |
Sky |
Air Supremacy |
User counter-attacks any ally attacked in melee by a flying mon for several turns. |
Sky |
Peacock Flash |
Distracting display of colorful plumage lowers elemental attack of enemy. |
Sky |
Windstorm |
Attacker generates a gust of wind, which may knock opponent over. |
Sky |
Dive Bomb |
Attacker flies to height and then releases an exploding egg on opponent; crashing if misses. |
Sky |
Ball Lightning |
Limited-ammo electrical grenade shoots large sparks, menaces with spikes. |
Sky |
Thunderstorm |
Multi-turn electrical attack that may go out of control. |
Sky |
Mandate of Heaven |
|
Sky |
Lightning Beam |
Electrolaser-based attack. |
Sky |
Fly |
User begins to fly, putting itself out of reach of melee attacks. |
Sky |
Wasp Sting |
Mon pierces its enemy with a stinger or barb. |
Sky |
Sonic Wave |
Mon emits a very loud sound, lowering morale and dealing Sky elemental damage. |
Sky |
Sleet |
Mon emits a blast of cryogenic slush, slowing and damaging the enemy. |
Sky |
Acid Rain |
Flying mon emits a shower of acid on all non-flying combatants. |
Sky |
Ultimate Tornado |
Powerful wind-based attack takes several turns to build up, may go out of control. |
Nominal Element |
Attack Name |
Description |
Ocean |
Ocean Fog |
User puts up a screen of mist, lowering enemy accuracy and enhancing the power of Ocean-type attacks. |
Ocean |
Water Cannon |
User shoots the enemy with a water cannon... obviously |
Ocean |
Ink Jet |
Spray of ink may temporarily blind foes. |
Ocean |
Clamp |
Mon grabs onto enemy with its shell or claw. |
Ocean |
Poison Spine |
Mon jabs enemy with spine, may cause a poison status effect. |
Ocean |
Tsunami |
Limited-ammo attack (except in aquatic arena) knocks all enemies over with massive water jet. |
Ocean |
Tongue Strike |
Mon strikes with its long tongue, can hit flying enemies despite being a touch attack. |
Ocean |
Red Tide |
Area of effect Water attack that may also poison enemies. |
Ocean |
Pressure |
Mon crushes the enemy, dealing extra elemental damage. |
Ocean |
Iceberg |
Mon shoots chunks of ice at enemy. |
Ocean |
Angry Tentacles |
Mon's tentacles batter and may restrain the enemy. |
Nominal Element |
Attack Name |
Description |
Earth |
Dust Cloud |
Dust is blown into the air, interfering with accuracy of all ranged attacks. |
Earth |
Tremor |
Area-of-effect Earth attack. |
Earth |
Entomb |
Binds the enemy over several turns, eventually rendering them helpless if successful. |
Earth |
Mud Ball |
Shoots a ball of mud. |
Earth |
Dirt Slam |
Smashes opponent, producing a cloud of dust... and elemental damage. |
Earth |
Earthquake Punch |
Punch enhanced by earth-type damage. |
Earth |
Slug Bomb |
Attacker explodes, dealing massive elemental and physical damage. |
Earth |
Infestation |
Melee mind-control attack in which (ostensibly) a parasite is planted on the head of a mon to kill it after a few turns. |
Earth |
Earthquake Kick |
|
Earth |
Power Ram |
Massively damaging melee attack, must charge up before using. |
Earth |
Mud Cannon |
Ranged Earth-type attack fires encapsulated globs of mud rapid-fire; ammo-limited. |
Earth |
Dust Storm |
Creates a dust storm which lasts several turns, enhancing all Earth-type moves but lowering all accuracy. |
Earth |
Slime Barrier |
Mon's protective slime shields it from elemental damage. |
Earth |
Engulf |
The user envelopes the enemy with its body and does massive damage every turn, but is very vulnerable to counterattack. |
Nominal Element |
Attack Name |
Description |
Aether |
Mind Warp |
Pure elemental attack damages the enemy. |
Aether |
Soporiferousness |
Makes the enemy fall asleep if successful. |
Aether |
Magic Darts |
Does pure elemental damage to the enemy with magic darts, the number depending on level. |
Aether |
Good Auspices |
Improves elemental attack and defense. |
Aether |
Levitation |
Mon hovers (requires special hardware) to avoid melee attacks. |
Aether |
Agony Beam |
Enemy mon subjected to intense pain. |
Aether |
Recharge |
|
Aether |
Mime Wall |
An invisible barrier blocks enemies from crossing it. (Purely software, of course.) |
Aether |
Lockout |
The target is blocked from using the last move they used. |
Aether |
Eye of Perdition |
The user "curses" the enemy, lowering their elemental stats. |
Aether |
Psychic Duel |
Willpower-based attack does damage, possibly stuns enemy. |
Aether |
Slowdown |
Makes time subjectively faster for an enemy mon, making them lose every other turn. |
Aether |
Speedup |
Makes time subjectively slower for an allied mon, greatly improving dexterity and agility. |
Aether |
Dance of Death |
Multi-turn attack kills the enemy if not disrupted. |
Aether |
Dance of Despair |
Multi-turn attack drains enemy morale. |
Aether |
Dance of Submission |
Multi-turn attack reliably stuns the enemy while also damaging them. |
Aether |
Line Dance |
|
Aether |
Magic Aura |
Protective shield against elemental effects. |
Aether |
Dispel |
Ends ongoing effects on target mon. |
Aether |
Dread Curse |
|
Aether |
Rally |
Boosts morale of allied mons. |
Aether |
Scepter Strike |
Hits the enemy with a stick, with bonus aether damage. |
Nominal Element |
Attack Name |
Description |
Metal |
Electric Claw |
Mon's claw strikes are enhanced by metal-type damage. |
Metal |
Sword Master |
Bladed weapon attack, for mons authorized for use with bladed weapons. |
Metal |
Elemental Sword |
|
Metal |
Freedom Bell |
|
Metal |
Chainsaw |
Mon attacks enemies with a chainsaw, just like the name implies. |
Metal |
Electric Bite |
Bite enhanced with metal-type damage. |
Metal |
Hammer Spike |
Mon hits the enemy with a spiked hammer. |
Metal |
Shield Blow |
Mon hits the enemy with a metal shield, also enhancing elemental defense. |
Metal |
Suicide Bomb |
The mon violently explodes, hopefully also destroying enemies in an AOE attack. |
Metal |
Ironhide |
|
Metal |
Laser Sword |
The mon uses a "laser sword." |
Metal |
Wheel of the Juggernaut |
The user attempts to crush an enemy under its wheels, gaining speed and damage as the attack continues. |
Metal |
Turbo Speed |
The mon greatly increases its agility and dexterity, at the risk of a fatal overload. |
Metal |
Overload |
The mon greatly increases its physical and elemental stats, at the risk of a fatal overload. |
Metal |
Blinding Flash |
Bright light emitted from the mon greatly lowers enemy accuracy temporarily. |
Nominal Element |
Attack Name |
Description |
Typeless |
Flurry of Blows |
|
Typeless |
Savage Beatdown |
|
Typeless |
Mutilate |
|
Typeless |
Hand Chop |
|
Typeless |
Determination |
|
Typeless |
Defensive Stance |
|
Typeless |
Aim Carefully |
|
Typeless |
Bite |
|
Typeless |
Claw |
|
Typeless |
Kick |
|
Typeless |
Punch |
|
Typeless |
Impale |
|
Typeless |
Garrote |
|
Typeless |
Crush |
|
Typeless |
Stomp |
|
Typeless |
Stab |
|
Typeless |
Bludgeon |
|
Typeless |
Sunder |
|
Typeless |
Slash |
|
Typeless |
Taunt |
|
Typeless |
Charm |
|
Typeless |
Pellet Shot |
|
Typeless |
Pistol |
|
Typeless |
Automatic Rifle |
|
Typeless |
Shotgun |
|
