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Size: 6191
Comment:
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Size: 8062
Comment:
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| Deletions are marked like this. | Additions are marked like this. |
| Line 45: | Line 45: |
| ||Sky||Sonic Wave||Mon emits a very loud sound, and deals Sky elemental damage.|| | ||Sky||Sonic Wave||Mon emits a very loud sound, lowering morale and dealing Sky elemental damage.|| |
| Line 62: | Line 62: |
| ||Earth||Dirt Slam|||| ||Earth||Earthquake Punch|| || ||Earth||Slug Bomb|| || ||Earth||Power Ram|| ||Earth||Mud Cannon|| ||Earth||Dust Storm|| ||Earth||Slime Barrier|| ||Earth||Engulf|| ||Aether||Mind Warp|| || ||Aether||Mesmerize|| || ||Aether||Magic Darts|| || ||Aether||Good Auspices|| || ||Aether||Levitation|| || ||Aether||Agony Beam|| || ||Aether||Magic Wall|| || ||Aether||Lockout|| || ||Aether||Mind Control|| || ||Aether||Eye of Perdition|| || ||Aether||Psychic Duel|| || ||Aether||Slowdown|| ||Aether||Speedup|| ||Aether||Dance of Death|| ||Aether||Dance of Submission|| ||Aether||Magic Aura|| ||Aether||Dispel|| |
||Earth||Dirt Slam||Smashes opponent, producing a cloud of dust... and elemental damage.|| ||Earth||Earthquake Punch||Punch enhanced by earth-type damage.|| ||Earth||Slug Bomb||Attacker explodes, dealing massive elemental and physical damage.|| ||Earth||Power Ram||Massively damaging melee attack, must charge up before using.|| ||Earth||Mud Cannon||Ranged Earth-type attack fires encapsulated globs of mud rapid-fire; ammo-limited.|| ||Earth||Dust Storm||Creates a dust storm which lasts several turns, enhancing all Earth-type moves but lowering all accuracy.|| ||Earth||Slime Barrier||Mon's protective slime shields it from elemental damage.|| ||Earth||Engulf||The user envelopes the enemy with its body and does massive damage every turn, but is very vulnerable to counterattack.|| ||Aether||Mind Warp||Pure elemental attack damages the enemy.|| ||Aether||Mesmerize||Attempts to make the enemy fight against its own side, or do nothing if it is fighting alone, for the duration.|| ||Aether||Soporiferousness||Makes the enemy fall asleep if successful.|| ||Aether||Magic Darts||Does pure elemental damage to the enemy with magic darts, the number depending on level.|| ||Aether||Good Auspices||Improves elemental attack and defense.|| ||Aether||Levitation||Mon hovers (requires special hardware) to avoid melee attacks.|| ||Aether||Agony Beam||Enemy mon subjected to intense pain.|| ||Aether||Mime Wall||An invisible barrier blocks enemies from crossing it. (Purely software, of course.)|| ||Aether||Lockout||The target is blocked from using the last move they used.|| ||Aether||Eye of Perdition||The user "curses" the enemy, lowering their elemental stats.|| ||Aether||Psychic Duel||Willpower-based attack does damage, possibly stuns enemy.|| ||Aether||Slowdown||Makes time subjectively faster for an enemy mon, making them lose every other turn.|| ||Aether||Speedup||Makes time subjectively slower for an allied mon, greatly improving dexterity and agility.|| ||Aether||Dance of Death||Multi-turn attack kills the enemy if not disrupted.|| ||Aether||Dance of Despair||Multi-turn attack drains enemy morale.|| ||Aether||Dance of Submission||Multi-turn attack reliably stuns the enemy while also damaging them.|| ||Aether||Magic Aura||Protective shield against elemental effects.|| ||Aether||Dispel||Ends ongoing effects on target mon.|| ||Aether||Rally||Boosts morale of allied mons.|| ||Aether||Scepter Strike||Hits the enemy with a stick, with bonus aether damage.|| |
This is a list of sport mon attacks.
Nominal Element |
Attack Name |
Description |
Rock |
Rock Bash |
Hit the opponent with a stone club or rocky body part. |
Rock |
Obsidian Blade |
Cut the opponent with a glass blade. May cause a 'bleed' status effect. |
Rock |
Geode Bomb |
Throws a grenade-like bomb with a rock and crystal shell. Limited ammo. |
Rock |
Crystal Caltrops |
Spreads crystal spikes on the battlefield, reducing agility of all non-flying mons and inflicting damage on the first turn. |
Rock |
Gravel Blast |
Ranged shotgun-blast like attack. |
Rock |
Giant Stone |
Throw a giant stone at the enemy. Very limited ammo. Likely one-hit kill if it hits. |
Rock |
Diamond Drill |
Armor-piercing melee attack. |
Rock |
Sand Blast |
Damaging area-of-effect also lowers enemy's ability to hit accurately. |
Rock |
Petrify |
Prevents enemy from moving or acting if fully successful, slows otherwise. |
Rock |
Stone Armor |
Greatly increases elemental defense (and slightly physical defense) |
Rock |
Sand-Spin |
Spinning attack suitable for highly agile mons. |
Wood |
Thorn Lash |
A whip-based attack with thorns. |
Wood |
Poison Gourd |
Exploding gourd releases poisonous gas. |
Wood |
Seed Drill |
Fires a seed that bores into the enemy. |
Wood |
Shillelagh |
Bashing melee attack. |
Wood |
Death Tangle |
Entraps and crushes enemy over several turns. |
Wood |
Sap Shield |
Mon covers itself a gooey, protective substance |
Wood |
Poison Spore |
Mon emits a puff of poisonous spores. |
Wood |
Fungal Invasion |
Rapidly-growing fungus infests enemy. |
Wood |
Puffball |
Concussive exploding mushroom projectile attack. |
Wood |
Vine Hook |
Mon hangs from the ceiling from a vine to keep out of opponent's reach. |
Fire |
Napalm |
Fires a stream of sticky, flaming substance. |
Fire |
Flame Barrier |
Makes a screen of fire, through which the enemy cannot pass without being damaged. |
Fire |
Smokescreen |
Reduces enemy accuracy. |
Fire |
Fireball |
Highly damaging exploding incendiary attack with limited ammo. |
Fire |
Burning Claw |
Claw or talon-based strike enhanced with elemental damage and spark effects. |
Fire |
Dragon Fire |
Mon breathes fire. |
Fire |
Blaze of Glory |
Makes user's fire attacks do more damage each turn, risk of fatal self-immolation. |
Fire |
Rain of Fire |
Area-of-effect fire damage. |
Fire |
Inferno Dance |
Makes all fire attacks do more damage (including enemy's) |
Fire |
Firestorm |
Area-of-effect fire attack grows more powerful for several turns, may go out of control. |
Fire |
Poison Smog |
Generates a poisonous and concealing fog. |
Fire |
Flaming Aura |
Melee attackers receive fire damage. |
Sky |
Ultra Beak |
Mon attacks with its beak, enhanced with Sky elemental damage. |
Sky |
Sky Talon |
Mon attacks with its talons, enhanced with Sky damage. |
Sky |
Windstorm |
Attacker generates a gust of wind, which may knock opponent over. |
Sky |
Dive Bomb |
Attacker flies to height and then releases an exploding egg on opponent. |
Sky |
Ball Lightning |
Limited-ammo electrical grenade shoots large sparks, menaces with spikes. |
Sky |
Lightning Beam |
Electrolaser-based attack. |
Sky |
Fly |
User begins to fly, putting itself out of reach of melee attacks. |
Sky |
Wasp Sting |
Mon pierces its enemy with a stinger or barb. |
Sky |
Sonic Wave |
Mon emits a very loud sound, lowering morale and dealing Sky elemental damage. |
Sky |
Acid Rain |
Flying mon emits a shower of acid on all non-flying combatants. |
Sky |
Ultimate Tornado |
Powerful wind-based attack takes several turns to build up, may go out of control. |
Ocean |
Ocean Fog |
User puts up a screen of mist, lowering enemy accuracy and enhancing the power of Ocean-type attacks. |
Ocean |
Water Cannon |
User shoots the enemy with a water cannon... obviously |
Ocean |
Ink Jet |
Spray of ink may temporarily blind foes. |
Ocean |
Clamp |
Mon grabs onto enemy with its shell or claw. |
Ocean |
Poison Spine |
Mon jabs enemy with spine, may cause a poison status effect. |
Ocean |
Tsunami |
Limited-ammo attack (except in aquatic arena) knocks all enemies over with massive water jet. |
Ocean |
Red Tide |
Area of effect Water attack that may also poison enemies. |
Ocean |
Pressure |
Mon crushes the enemy, dealing extra elemental damage. |
Ocean |
Iceberg |
Mon shoots chunks of ice at enemy. |
Ocean |
Angry Tentacles |
Mon's tentacles batter and may restrain the enemy. |
Earth |
Dust Cloud |
Dust is blown into the air, interfering with accuracy of all ranged attacks. |
Earth |
Tremor |
Area-of-effect Earth attack. |
Earth |
Entomb |
Binds the enemy over several turns, eventually rendering them helpless if successful. |
Earth |
Mud Ball |
Shoots a ball of mud. |
Earth |
Dirt Slam |
Smashes opponent, producing a cloud of dust... and elemental damage. |
Earth |
Earthquake Punch |
Punch enhanced by earth-type damage. |
Earth |
Slug Bomb |
Attacker explodes, dealing massive elemental and physical damage. |
Earth |
Power Ram |
Massively damaging melee attack, must charge up before using. |
Earth |
Mud Cannon |
Ranged Earth-type attack fires encapsulated globs of mud rapid-fire; ammo-limited. |
Earth |
Dust Storm |
Creates a dust storm which lasts several turns, enhancing all Earth-type moves but lowering all accuracy. |
Earth |
Slime Barrier |
Mon's protective slime shields it from elemental damage. |
Earth |
Engulf |
The user envelopes the enemy with its body and does massive damage every turn, but is very vulnerable to counterattack. |
Aether |
Mind Warp |
Pure elemental attack damages the enemy. |
Aether |
Mesmerize |
Attempts to make the enemy fight against its own side, or do nothing if it is fighting alone, for the duration. |
Aether |
Soporiferousness |
Makes the enemy fall asleep if successful. |
Aether |
Magic Darts |
Does pure elemental damage to the enemy with magic darts, the number depending on level. |
Aether |
Good Auspices |
Improves elemental attack and defense. |
Aether |
Levitation |
Mon hovers (requires special hardware) to avoid melee attacks. |
Aether |
Agony Beam |
Enemy mon subjected to intense pain. |
Aether |
Mime Wall |
An invisible barrier blocks enemies from crossing it. (Purely software, of course.) |
Aether |
Lockout |
The target is blocked from using the last move they used. |
Aether |
Eye of Perdition |
The user "curses" the enemy, lowering their elemental stats. |
Aether |
Psychic Duel |
Willpower-based attack does damage, possibly stuns enemy. |
Aether |
Slowdown |
Makes time subjectively faster for an enemy mon, making them lose every other turn. |
Aether |
Speedup |
Makes time subjectively slower for an allied mon, greatly improving dexterity and agility. |
Aether |
Dance of Death |
Multi-turn attack kills the enemy if not disrupted. |
Aether |
Dance of Despair |
Multi-turn attack drains enemy morale. |
Aether |
Dance of Submission |
Multi-turn attack reliably stuns the enemy while also damaging them. |
Aether |
Magic Aura |
Protective shield against elemental effects. |
Aether |
Dispel |
Ends ongoing effects on target mon. |
Aether |
Rally |
Boosts morale of allied mons. |
Aether |
Scepter Strike |
Hits the enemy with a stick, with bonus aether damage. |
Metal |
Electric Claw |
|
Metal |
Sword Master |
|
Metal |
Chainsaw |
|
Metal |
Electric Bite |
|
Metal |
Hammer Spike |
|
Metal |
Shield Blow |
|
Metal |
Suicide Bomb |
|
Metal |
Laser Sword |
|
Metal |
Wheel of the Juggernaut |
|
Metal |
Turbo Speed |
|
Metal |
Overload |
|
Metal |
Blinding Flash |
|
Typeless |
Bite |
|
Typeless |
Claw |
|
Typeless |
Kick |
|
Typeless |
Punch |
|
Typeless |
Impale |
|
Typeless |
Garrote |
|
Typeless |
Crush |
|
Typeless |
Stomp |
|
Typeless |
Stab |
|
Typeless |
Bludgeon |
|
Typeless |
Sunder |
|
Typeless |
Slash |
|
Typeless |
Taunt |
|
Typeless |
Charm |
|
Typeless |
Pellet Shot |
|
Typeless |
Pistol |
|
Typeless |
Automatic Rifle |
|
Typeless |
Shotgun |
|
