Differences between revisions 25 and 26
Revision 25 as of 2020-04-27 19:30:26
Size: 2549
Editor: Bryce
Comment:
Revision 26 as of 2020-04-28 19:08:57
Size: 3016
Editor: Bryce
Comment:
Deletions are marked like this. Additions are marked like this.
Line 16: Line 16:
 * [[NSC/Mon#History|History and development of mons]] in the NSC universe.  * [[NSC/History%20of%20Synthetic%20Life|History of synthetic life]] in the NSC universe.
Line 18: Line 18:
=== Economy and Society ===
 * [[NSC/Economy|The Economy]]
 * [[NSC/Great%20Corporations|Great Corporations]], the pillars of the global post-capitalist social order.
 * [[NSC/Criminal%20Organizations|Criminal Organizations]], some of which have "understandings" with the authorities.
 * [[NSC/Feral%20Human|Feral Humans]] and [[NSC/Feral%20Mon|Mons]], people excluded from shareholding civilization.
 
Line 19: Line 25:
 * [[NSC/Mon|Mons]], synthetic life forms.

Nonsanc (short for nonsanctioned circuit, referring to a particular sporting league) is an RPG setting taking place on a future Earth, in which self-replicating artificially-intelligent machines perform almost all the work to sustain industrial civilization. Human population has declined greatly, with the 90 million shareholders of the monopolistic transnational Great Corporations now constituting about half the remaining human population. Freed of the need to work or compete in order to secure material prosperity for themselves, their principle cultural preoccupation is mon battlesport, in which teams of synthetic persons (in a great variety of physical forms) fight as slave gladiators in the arena.

This setting was designed for a browser-based computer RPG that is a deconstruction of Pokémon and related works. It is also a satire on economic rent seeking and the proliferation of Digital Rights Management. The setting explores the ethics and consequences of general artificial intelligence, the reaction of (a substantial part of) humanity to an AI-driven near-post-scarcity / post-employment economy, and the question of to what extent conflict and competition are actually psychologically necessary for humans.

Nonsanc Hub

Geography

History

Economy and Society

Mons

The Network

NSC (last edited 2021-04-02 23:31:42 by Bryce)