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| The Murinal Empire is the state controlling most of [[PM/Murina|Murina]], a tropical region of the [[PM/Southern Continent|Southern Continent]]. Its predominant religion is the [[PM/Twofold Way|Twofold Way]]. Its head of state is the Murinal Emperor, though in political matters the Emperor is largely a figurehead for his Grand Vizier; the Emperor's real cultural significance is as a spiritual leader. The Empire is made up of many constituent nations with their own laws and customs; many tributary states on the Southern coast of the continent acknowledge the suzerainty of the Empire. | The Murinal Empire is the state controlling most of [[PM/Murina|Murina]], a tropical region of the [[PM/Southern Continent|Southern Continent]]. Its head of state is the Murinal Emperor, though in political matters the Emperor is largely a figurehead for his Grand Vizier; the Emperor's real cultural significance is as a spiritual leader. The Empire is made up of many constituent nations with their own laws and customs; many tributary states on the Southern coast of the continent acknowledge the suzerainty of the Empire. |
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The Murinal Empire has global preeminance in metallurgy, siege warfare, and pyrotechnics. Although its seafairing technology was once the envy of the world, it has been eclipsed in the Middlesea by the Kingdom of Heghom and the Maritimes. The Murinal fleet is still known, and feared, throughout the Southern Ocean, from the Pagan Kensus to the many tributary cities of the southern coast of the Great Desert. The Empire maintains an active policy of technological assimilation, rewarding skilled immigrants lavishly for technical secrets. |
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The predominant religion of the Murinal Empire is the [[PM/Twofold Way|Twofold Way]]. The orthodox Twofold Way is the state religion, but the Empire has long pursued a policy of religious toleration. There are substantial minorities of [[PM/Belvestianism|Belvestian]] polytheists and [[PM/Solar Temple|Solar Templars]], most of whom are members of Old Temple denominations. In the jungle and high mountain regions, indigenous animistic beliefs are widely practiced. In the Belvestine Dominion, taken from South Bel by conquest, Belvestianism is actually the majority religion. Though the Empire does not sponsor the practice of the Belvestian faith, it did not interfere with the pre-conquest system of temple endowments that supported it under the Belite state. |
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The Murinal Empire contains many of the artistic centers of Selt. The Empire produces the best fine-art metal casting in the world. |
(Under construction)
The Murinal Empire is the state controlling most of Murina, a tropical region of the Southern Continent. Its head of state is the Murinal Emperor, though in political matters the Emperor is largely a figurehead for his Grand Vizier; the Emperor's real cultural significance is as a spiritual leader. The Empire is made up of many constituent nations with their own laws and customs; many tributary states on the Southern coast of the continent acknowledge the suzerainty of the Empire.
The capital is Murinabaq, on the Western coast of Murina, in the heart of monsoon country.
History
Prehistory
Classical Antiquity
Late Antiquity
- Wars with the Empire of Atsef
After the Division
Maritime Power
Maturity of the Empire
Modern Times
Geography
Climate
Terrain
Ecology
Politics
Political Subdivisions
The Empire is divided into five Dominions (srebaqu) and the ancestral homeland of the Murini, Great Murinia. Great Murinia is ruled (notionally) by the Emperor directly, whereas each dominion is ruled by an imperial vassal lord, whose title srebāt is translated 'Dominator.' The Dominions are the Northern Dominion (Srebaq Abha), Ithenian Dominion (Srebaq Ithena), Eghenhadine Dominion (Srebaq Eghenāda), Eastern Dominion (Srebaqi Rūna), Belvestine Dominion (Srebaqi Belbhesa) and Khamanian Dominion (Srebaqi Khamana). Some Dominions contain Imperial Cities (Azraru Masrephā) which are ruled by the Empire directly, rather than by the Dominator.
State Institutions
Military
Legal System
Foreign Relations
Economy
Agriculture
Trade
Technology
The Murinal Empire has global preeminance in metallurgy, siege warfare, and pyrotechnics. Although its seafairing technology was once the envy of the world, it has been eclipsed in the Middlesea by the Kingdom of Heghom and the Maritimes. The Murinal fleet is still known, and feared, throughout the Southern Ocean, from the Pagan Kensus to the many tributary cities of the southern coast of the Great Desert. The Empire maintains an active policy of technological assimilation, rewarding skilled immigrants lavishly for technical secrets.
Magic
Demographics
Population
Language
Ethnic Composition
Culture
Religion
The predominant religion of the Murinal Empire is the Twofold Way. The orthodox Twofold Way is the state religion, but the Empire has long pursued a policy of religious toleration. There are substantial minorities of Belvestian polytheists and Solar Templars, most of whom are members of Old Temple denominations. In the jungle and high mountain regions, indigenous animistic beliefs are widely practiced. In the Belvestine Dominion, taken from South Bel by conquest, Belvestianism is actually the majority religion. Though the Empire does not sponsor the practice of the Belvestian faith, it did not interfere with the pre-conquest system of temple endowments that supported it under the Belite state.
Arts
The Murinal Empire contains many of the artistic centers of Selt. The Empire produces the best fine-art metal casting in the world.

