= Health = ||'''Healing Spray'''||$100||10 First Aid||+5 Health|| Alchemical mixture compressed into a can. Seals wounds and speeds regeneration ||'''Medikit'''||$500||15 First Aid||+20 Health|| Case containing standard mixtures, tools and supplies to treat wounds in a combat situation ||'''Trauma Kit'''||$1000||15 Surgeon||Resuscitates target|| Contains necessary tools to reanimate a dead biological combatant. Must be used in a timely fashion, and does nothing to restore patient readiness after revival. ||'''Re-energizer'''||$200||10 Repair||+10 Health|| A tool with a charge to jump start the emergency repair of cyberponies. = Combat Drugs = ||'''Stimpack'''||$500||10 First Aid||+2 Sequence, +1 Movement|| Powerful stimulants giving a short boost to muscle strength and mental agility. = Utility Drugs = ||'''Love Perfume'''||$500||+2 Seduction, Illicit|| A fragrance that helps atract amorous attention to the wearer. CategoryPonecia