Strength |
Breaching |
|||
Heavy Weapons |
||||
Unarmed |
||||
Perception |
Disguise |
|||
Lockpicking |
||||
Rifles |
||||
Safecracking |
||||
Intelligence |
Alarm Disabling |
|||
Crafting |
Alchemy, Explosives |
|||
Culture |
Equestrian, Ponecian, Pegasopolitan, Zebrian, Camel |
|||
Demolition |
||||
First Aid |
||||
Hacking |
||||
Repair |
||||
Surgery |
||||
Charisma |
Intimidation |
|||
Negotiation |
||||
Persuasion |
||||
Seduction |
||||
Agility |
Sneaking |
|||
Sneak Attack |
||||
Throwing |
||||
Wingblades |
||||
Magic |
Changeling Magic |
|||
Dragon Breath |
||||
Unicorn Magic |
Cryomancy, Pyromancy, Electromancy, Umbramancy, Chronomancy, Telekinesis |
|||
