id: !i HydroCut flags: !f MOVE_ENEMY_TARGET minimum_morale: 0.0 morale_cost: -1.0 # Slightly improves morale, as with most attacks ammo: 10 energy_cost: 3 chain: - base_to_hit: !d 10 # +10% accuracy crowd_response: - 5 # BLOODLUST - 1 # MAJESTY - 1 # THRILLS - 0 # BEAUTY element_filter: 0 flags: !f CHAIN_FAILBREAK - base_to_hit: 0 #unused crowd_response: - 0 # BLOODLUST - 0 # MAJESTY - 0 # THRILLS - 0 # BEAUTY element_filter: 0 flags: 0 - base_to_hit: 0 # Unused crowd_response: - 0 - 0 - 0 - 0 element_filter: 0 flags: 0 - base_to_hit: 0 # Unused crowd_response: - 0 - 0 - 0 - 0 element_filter: 0 flags: 0 effects: - type: !f EFFECT_STAT_MOD # Basic Attack flags: 0 which: !f HP modifier: !d -3d8 physical_fraction: 50 aspect: !f ASPECT_INSTANT duration: 0 element: !f ELEMENT_OCEAN family_mask: 0 - type: !f EFFECT_NIL flags: 0 which: 0 modifier: 0 physical_fraction: 0 aspect: 0 duration: 0 element: 0 family_mask: 0 - type: !f EFFECT_NIL # unused flags: 0 which: 0 modifier: 0 physical_fraction: 0 aspect: 0 duration: 0 element: 0 family_mask: 0 - type: !f EFFECT_NIL # unused flags: 0 which: 0 modifier: 0 physical_fraction: 0 aspect: 0 duration: 0 element: 0 family_mask: 0
